The Imperator sparked the creation of a new world under their control. The great population of Warfanon the Elder traveled with them, though would split into many tribes. The glorious reign of Warfanonia had come to an end.

Upon the river of Typhon the Younger, the Imperator founded the new city of Warfanon the Great. The city housed a grand palace, home to the Imperator’s throne for many eras to come, encapsulated within square, grand walls.

In the near west exist a tribal society of roamers returned to their old ways. This culture would employ defenses such as trenches all along their land. Their structures primarily had been within the ground, as to avoid attention upon the little prosperity they possessed.

In the far north exist a new superpower in the form of the Tribe of Nezrus. This tribe chose to raise Great Tombs in order to serve their needs of shelter. The desert would be home to the Tombs, and the treasures laid within would be protected by multitudes of entrapment.

To the far east existed a tribe which would serve precursor to the Wroth nation. This tribe constructed a great walled city by the name Doumis, with grand flags to decorate its gray color.

The tribe of Nezrus saw an imperfection in the strength and security of the roamers. Nezrus’ gaze was set upon a great monolith in the center of the world, constructed by the roamer tribes to serve as a great refuge in time of strife. The security of this refuge was lacking, as Nezrus was capable of taking the structure with ease. Upon this conquest would the monolith be given the title of Sina Oppidum Nazerius, and influenced further conquests elsewhere.

At the spark of the colonial age among the great powers of the world, the roamers ceased to exist. This population had been left in the past, and all now exist great kingdoms. These are the kingdoms of Warfanonia, Nezrus, Wroth, and few agrarian localities. Upon the shores of Exterra the Elder landed these great powers, to establish colonial footholds that would soon become their new homes.

The continent would be split into vertical divisions, with the furthest reaches of Wroth in the frigid north, and Warfanonia in the coastal plains of the south. The great cities of these colonies acted as beacons of prosperity for the kingdoms in their time. To Warfanonia existed Wrathia. To Nezrus existed Katolis the Younger. To Wroth existed Petros. Upon occasion, these powers would combat one another, though it was soon realized the incompetency in hoping for a greater outcome through such means.